12/27/2022 0 Comments Othercide wiki![]() ![]() The four-note pattern at 2:04 can also be heard at the beginning of "far" and "dog".Īn upbeat chiptune-style piece with a shuffling waltz rhythm.Ī retro tune with a sample from the 1970 MATTEL Bossa Nova Style Program Disc playing in the background, along with a vaporwave-like version of Mall.Ī calm, relaxing nature-like melody played on a watery echoing synth, accompanied by other synths playing chords. A toothlike synth plays a bass line and some harmonies throughout and is later accompanied by additional chiptune-like synths that provide more layers of harmony.Īt 1:46, what sounds like an interpolation of part of the melody from the track "Minecraft" plays. The track goes silent for 13 seconds at the 1:30 mark.Ī light, looping melody plays on a soft synth and is joined by a synth percussion beat. At different points in the piece, muffled bow firings, a heavily reverbed hiss followed by a subsequent heavily reverbed explosion and echoed splashes can be heard in the background. The entire track is wholly engulfed in reverb. ItemĪ somewhat unsettling, cave-themed ambient piece consisting mostly of echoed synthesized ambient sounds that closely resemble those that play in the game's caves, resonating metallic clinks, and quiet wind blowing. Tracks by C418 have been shortened to 30 seconds on this wiki, due to an agreement with the composer. Retrieved December 20, 2021.When killed by any skeleton or stray (or wither skeleton if given a bow using commands), a creeper drops a random music disc in addition to its normal drops, with the exceptions of Pigstep, otherside and 5.īecause TNT ignited by a flaming arrow attributes all resulting kills to the entity that fired the arrow, a skeleton igniting a TNT block due to holding a bow enchanted with Flame, or shooting through lava or fire, also causes any creepers killed in the explosion to drop a disc. ^ "Warren Spector studio says it's 'still involved' with System Shock 3 after Tencent swoop".^ "Tencent is now in charge of System Shock 3"."System Shock 3 returns to OtherSide after Starbreeze sell publishing rights". ^ Tarason, Dominic (February 11, 2019)."System Shock 3 is officially happening". "Paul Neurath's OtherSide Entertainment game studio revives the Underworld franchise - without the Ultima name". "Warren Spector joins OtherSide Entertainment for Underworld Ascendant, System Shock 3". "Warren Spector Working On System Shock 3". "There's a New Underworld Game in Town, but It's Not an Ultima". "Beyond Looking Glass: Underworld Ascendant Interview". "Watch First Trailer for Warren Spector's 'Underworld Ascendant' ". "New Underworld Game in the Works for PC, Dev Promises Not to "Mess With" Original Formula". However, Spector affirmed that OtherSide is still involved in its development alongside Tencent. ![]() In May 2020, OtherSide confirmed that Tencent obtained the rights to develop future System Shock titles. However, in February 2019 due to financial troubles the company was experiencing, reverting the distribution rights back to Nightdive while dropping out of the development and funding for System Shock 3. In December 2015, OtherSide announced that it was also working on System Shock 3, with it set be published by Starbreeze Studios, having made a deal with Nightdive Studios owners of the System Shock series to publish titles within the series, also making a deal to allow OtherSide to produce more games in the franchise. ![]() Neurath, as the designer for Ultima Underworld, wanted to bring back the Underworld franchise, "making it more vital than ever before". ![]() OtherSide was founded initially to create a sequel to Ultima Underworld, titled Underworld Ascendant. Spector had been advising the studio since its creation, and stated that he would establish and lead an Austin, Texas, studio for OtherSide by June that year. In February 2016, Warren Spector joined OtherSide as its studio director. The studio name "OtherSide" is a play on the name "Looking Glass". The studio includes many former Looking Glass developers, including Nate Wells and Tim Stellmach. Following the closure of Looking Glass in 2000 and later the Boston offices of Zynga in 2012, Neurath opted to found OtherSide Entertainment (originally named Cerulean Sky Productions) in 2013, to bring the Underworld series to modern gaming. Neurath had been the principal designer for the Ultima Underworld series. Looking Glass developed numerous games that are considered highly influential on computer gaming, including System Shock and its sequel, the Ultima Underworld series, and the Thief series. Prior to OtherSide, Paul Neurath had been a video game designer for Origin Systems and in 1990 founded Blue Sky Productions, which would later become Looking Glass Studios. ![]()
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